Post Jam Update


Hello, Children of Order!

I want to thank everyone that played and rated this game during the Godot Wild Jam #80! I read and liked every single comment during the voting phase, it is always very encouraging to see all the feedback. Thank you so much!

During the week I worked on an overall balancing patch with a few bug fixes, small tweaks and quality of life changes. Here is a list of the most noticeble changes:

  • Added a "How to play" section to the options menu with detailed information on the game's core systems;
  • Most premade items had their trigger conditions and effects nerfed. Infinite loops are still possible, but harder to achieve;
  • Fixed a bug where a turn end would still trigger after all enemies had been defeated, causing strange interactions;
  • Fixed a bug where regen gained triggers were not counted properly;
  • Fixed a bug where the player would regain more freeze charges than what they had spent, leading to a surplus;
  • Now all rerolls count towards reroll triggers, as opposed to only player rerolls;
  • Added more sound and visual effects.

That is all for this patch... but not for the game! I've set a personal goal to make a larger update for a Steam release, planned to happen by the end of may. I'll work on what was scrapped during the jam and plan to have a demo for playtesting in about 3 weeks. Here is a list of content that I aim to add:

  • Enemy reactions that work similar to items, with triggers and effects;
  • Perks, which will act as passives with unique effects different from items;
  • Unlockable challenges and run modifiers;
  • Player stats and save files;
  • Endless mode;
  • New room backgrounds and environments.

If this sparked your interest, consider dropping a follow to stay tunned. Also, as a bonus, you can find the sprites I made for the game in the downloads. Feel free to use them in your projects, free of charge.

That is all I had. Bye!

Files

index.zip Play in browser
5 days ago
RNGesus Windows 97 MB
5 days ago
RNGesus Linux 71 MB
5 days ago
RNGesus MAC 59 MB
5 days ago
Original Jam Executables 121 MB
5 days ago
Items Spritesheet 3.2 kB
5 days ago
Enemies Spritesheet 1.9 kB
5 days ago

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